Workshop: Artificial intelligence and inclusion in motion capture for 3D and virtual production.

Roger Haubrichs - Computer Graphics and Virtual Production (FIRJAN - SENAI) - 08/11/23

Tools: MOVE, ROKOKO, MOVE.AI, DEEPMOTION – In this workshop, we cover some tools and technologies that are excellent alternatives for low-budget projects, in addition to teaching and integrating young people and teenagers into the 3D animation market for Games and Animation.
We discussed the importance of AI and Machine Learning in the development of video motion capture tools, as well as the ease of setup without the need for powerful computers or expensive accessories, to deliver excellent results. The tools used in this workshop were: Unreal Engine, Move.ai, Rokoko Video, and iPhone applications such as: Unreal Remote, Live Link Face, and Live Link VCAM.

Facilitador:
Roger Haubrichs: Graduated in Graphic Design from the University of Grande Rio (2014) and holds a postgraduate degree in Digital Game Development from Estácio de Sá University (2020). He currently works as a Computer Graphics and Virtual Production teacher at the Firjan Senai system, in addition to teaching online courses to Brazilians and Portuguese professionals in the Games and Audiovisual market in the United States, Canada, Portugal, and Ireland. He has experience in the area of Game Art and Design, with an emphasis on character design for animation and games, virtual environment design, visual programming, 3D modeling, game development, and the integration of videographic elements with virtual production.