Workshop: Artificial intelligence and inclusion in motion capture for 3D and virtual production

Roger Haubrichs - Computer Graphics and Virtual Production (FIRJAN - SENAI) - 08/11/23

Tools: MOVE, ROKOKO, MOVE.AI, DEEPMOTION - In this workshop, we cover some tools and technologies that are excellent alternatives for low-budget projects, as well as learning and introducing young people and teenagers to the 3D animation market for Games and Animation.
We addressed the importance of A.I. and Machine Learning in the development of video motion capture tools, as well as the ease of configuration without the need for powerful computers or expensive accessories to deliver excellent results. The tools used in this workshop were: Unreal Engine, Move.ai, Rokoko Video and iPhone applications such as: Unreal Remote, Live Link Face and Live Link VCAM.

Facilitator:
Roger Haubrichs: Graduated in Graphic Design from Universidade do Grande Rio (2014) and Postgraduate in Digital Game Development from Faculdade Estácio de Sá (2020). He currently teaches Computer Graphics and Virtual Production at the Firjan Senai system, in addition to teaching classes in the EAD format for Brazilians and Portuguese in the Games and Audiovisual market in the United States, Canada, Portugal and Ireland. He has experience in Game Art and Design, with emphasis on character design for animation and games, virtual set design, visual programming, 3D modeling, game development and integration of videographic elements with virtual production.