
After graduating in the UK with a degree in Industrial Design, Ollie decided to pursue his dream of getting paid to play video games. A 20-year veteran of the industry, he has worked as a 3D modeler, animator, lighting artist, technical director, and CG supervisor at various companies including Electronic Arts, Zynga, and Lucasfilm. Ollie became involved with SIGGRAPH in 2013 as a jury member and later took an active role on the organizing committee for the “Real-Time Live!” show. In 2016, Ollie joined the SIGGRAPH Computer Animation Festival committee to plan, design, and deliver the 2017 show, including VR.
Ollie atualmente mora em San Francisco.