Wes Bunn

An industry veteran with over 20 years experience, Wes has held roles in QA, Production, and Design at several game companies including Activision, Sony Online Entertainment, THQ, Trion Worlds, and more recently with Epic Games and has successfully shipped multiple Triple A titles over the years for PC, PlayStation, and Xbox. Wes has also spent time creating training materials, tutorials, videos and sample projects as learning resources and has spoken at multiple industry events including GDC, Steam Dev Days, Siggraph, and ECGC. Wes’ role on Sistine VR was to provide technical and UX design for the experience.